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 Mods for Skills137 O.o if possible

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skills137
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PostSubject: Mods for Skills137 O.o if possible   Sun Sep 27, 2009 11:41 am

Well I read a post by flamercon that you can have mod weapons
in 1st pov Well basically can any1 that mods make an
anti smoke and anti flash mod for me and a baby blue camo ak?
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Rudeey
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PostSubject: Re: Mods for Skills137 O.o if possible   Sun Sep 27, 2009 12:00 pm

Anti-flash wouldn't be something you will get for free. thers an anti smoke already posted. and 1st PoV edits are currently impossible because that solderfront.exe checks the weapon files. (weapon files are the 1st pov looks)

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bnbn1382
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PostSubject: Re: Mods for Skills137 O.o if possible   Sun Sep 27, 2009 12:14 pm

soldierfront.exe has nothing to do with checking weapon_0xx.sff files.
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[SATANSPAWN]
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PostSubject: Re: Mods for Skills137 O.o if possible   Sun Sep 27, 2009 1:03 pm

Well... GG doesn't check the weapon files. SoldierFront.ece does... that's why the corrupt data error is issued while SoldierFront.exe is starting to load. Unless you know something we don't.

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cyb3rzen
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PostSubject: Re: Mods for Skills137 O.o if possible   Mon Sep 28, 2009 1:59 pm

I think there is a file in sf that needs to be modified,
somewhere hidden.

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lilchimpy
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PostSubject: Re: Mods for Skills137 O.o if possible   Mon Sep 28, 2009 8:54 pm

oo a searching game i love to find things Smile
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PureGold
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PostSubject: Re: Mods for Skills137 O.o if possible   Tue Sep 29, 2009 6:25 pm

cyb3rzen wrote:
I think there is a file in sf that needs to be modified,
somewhere hidden.

DUN DUN DUN...........!The search is on!!!!!

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skills137
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PostSubject: Re: Mods for Skills137 O.o if possible   Sat Oct 03, 2009 8:46 am

: ] uhh so can any 1 make me the mods??? GL on ur Searches
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